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AI Insights · Timothy · April 2024

Top 5 Sandbox-like Games on Android in Kenya - Q1 2024

Explore the performance of top sandbox-like games on Android in Kenya for Q1 2024. Data insights from Sensor Tower reveal trends in downloads, revenue, and active users.

Top 5 Sandbox-like Games on Android in Kenya - Q1 2024

In the first quarter of 2024, the top 5 sandbox-like games on the Android platform in Kenya showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each game:

Roblox from Roblox Corporation had an eventful quarter. Weekly revenue peaked at approximately $8.3K at the beginning of January but gradually declined, ending the quarter with $1.7K in the last week of March. Weekly downloads saw fluctuations, starting at 9K and reaching 6.4K by the end of March. The game maintained a strong user base, with active users hovering around 130K throughout the quarter.

Block Craft 3D:Building Game by Wildlife Studios experienced a bumpy ride. Weekly downloads started at 6.4K in early January, dipped to just over 1K mid-quarter, and then surged to 4.7K by the end of March. Active users followed a similar trend, starting at 31K, dropping to 8.8K, and then rising to 15.5K. Revenue remained minimal, with occasional spikes, reaching a high of $12 in the last week of February.

Craftsman: Building Craft from StarGame12 saw modest performance. Weekly downloads fluctuated, starting at 1.2K, peaking at 4.4K mid-January, and ending at 1.5K in March. Active users showed a gradual decline from 11.5K to 12.4K over the quarter. Revenue data was not significant for this period.

Craft World - Master Block 3D by Master Craft Game 3D faced a challenging quarter. Weekly downloads started at 3.7K, dropped to around 1K mid-quarter, and ended at 2.3K in March. Active users decreased from 9.6K to 7.4K. Revenue figures were not noteworthy during this period.

Block Crazy Robo World from Craft Trending Studio showed a positive trend. Weekly downloads started at 1.6K, spiked to 3K in February, and settled at 1.4K by the end of March. Active users increased from 8.5K to 10.5K mid-quarter before stabilizing around 8.5K. Revenue data was not significant for this period.

These insights are derived from Sensor Tower, providing a snapshot of the performance of sandbox-like games in Kenya. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024